BLOCK REFERENCE / EFFECTS
Effects
Ready-made effects: bursts and trails.
2 blocks
#Burst particles

Sprays a burst of particles in all directions from the object's center.
Particles live 0.6 seconds, fall slightly with gravity and fade out. They stay in the world and do not follow the object. A scene holds up to 1200 particles at once; extra ones are skipped.
| Field | What it means |
|---|---|
countnumber | Number of particles.Default: 24 |
colortext | Particle color, as hex like #72efdd or a color name like red.Default: #72efdd |
speednumber | Launch speed in pixels per second; each particle gets a random 25-100% of it.Default: 120 |
Example Burst 30 yellow particles when a coin is collected.
#Movement trail

Leaves small fading particles behind the object as it moves.
Use it inside On Update. Every time the object has moved at least 7 pixels since the last puff, it emits 2 small cyan (#72efdd) particles at its bottom center. The color is fixed.